Voyager progress #3
The saucer is done, except the sensor greebles. Concerning the aerowing: I will make only the bottom shape to complete the lower saucer. When the Voyager is done, I will see if I am up …
The saucer is done, except the sensor greebles. Concerning the aerowing: I will make only the bottom shape to complete the lower saucer. When the Voyager is done, I will see if I am up …
Most of the details on the upper saucer are done. I had to re-model the deflector lip because I made it a bit too wide. The windows still have a tile shader as placeholder for …
Two little updates:First, the briefing room and Janeway’s office are done. They are pretty simple and low poly. There texture map for both rooms and furnitures have baked lighting and reflections. No decorations atm. There …
My Enterprise E is out now. Play with it, render and share gorgeous images with it and have fun with it. Keep in mind to credit me on your images and check the readme file. …
Here is my newest model that I started a couple of days before: the Intrepid class starship USS Voyager.Working time has been about 40 hours untill now.The main hull (saucer and engineering) is one big …
The yacht’s bay is coming along nicely. The main structures are done, just some smoothing errors to fix. It is such a pain in the ass to build a polygon mesh around another high detailed …
I finally finished the captain’s yacht of the Enterprise-E to detach it from the saucer. Its nacelles are rigged with Xpresso so that they move up or down, the illuminations are rigged to. The entire …
The first conversion of my Deep Space 9 is out. Lightwave users should check out this post at Foundation3D. Thanks Andy M.
Let me present you a new downloadable model: the ‘Jellyfish’. Check out my downloads page for the readme and various formats. Have fun with it.
I made a quick render with the cockpit textures. I think I leave the cockpit as it is now, so I’m done with it. There are just some optimizations and bakings to do, before I …